[THIS IS A FLAPPY BIRD CLONE, MY FIRST PROPER VIDEO GAME]
Help Kotori "recover" (eat) all the drumsticks scattered through KFP's kitchen!
Dodge the spatulas, and try to get all the way to 99 drumsticks!

Kotori's Adventure is a Hololive fangame. Any intellectual property used in this game related to Hololive is owned by Hololive Production/Cover Corporation.

[WEB BUILD NOW AVAILABLE]
*Modified menu options*
*This is v1.2 of the game*

v1.2 Bug Fixes and Changes:
Fixed bug where drumsticks count as double
Fixed bug where clicking the pause button and then pressing escape to unpause the game causes pressing the space bar to pause the game again
Improved collision detection on Kotori and the drumsticks
(Special thanks to David Wu SoftDev for letting me know of these bugs)

v1.1 Bug Fixes and Changes:
Screen and menus now scale properly across all resolutions

Programming and Art all done by me!
Music Used:

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorFruitRed
Tags2D, Flappy Bird, hololive, Short, Unity

Download

Download
Kotori's Adventure v1.2.zip 27 MB
Download
Kotori's Adventure v1.1.zip 27 MB
Download
Kotori's Adventure v1.0 [BROKEN].zip 39 MB

Comments

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Nice game!

Some feedback:

1) There seems to be two builds of the game in the ZIP file. "Flappy KFP" and "Kotori's Adventure".

2) When going into Pause by clicking the pause button onscreen and then going back into game by pressing ESC, the pause button remains focused, so if you try to fly with SPACE, the game goes into pause again.

3) I use an ultrawide screen, so I can see when the next set of obstacles spawn on the edge of the screen. Obviously that's not supposed to be visible on a regular 16:9 screen. Maybe try adding black (or your preferred color) pillarboxes to cover the sides of the screen outside of the expected visible area, to keep the game in 16:9.

4) Sometimes the drumstick is counted twice. I couldn't reproduce the bug consistently to figure out why it's happening. My guess is the colliders involved are calling the scoring method more than once.

5) I suggest you add the "Hololive" tag to your game to make it more visible in the search.

Good job!

(+1)

Oh! I fixed a few of those this afternoon.
There should be no more two builds of the game, and I believe I fixed the resolution issue.
I'm certainly going to look into those other bugs, thank you for notifying me!